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Privacy Policy

Last updated: October 17, 2026

We built DodoThinks to respect your privacy. This page explains, in plain language, the little data we collect and exactly what we do with it.

The short version

  • If you just play without signing in, we don't store an account for you.
  • If you sign in with Google, we keep only your email, name, and profile picture.
  • We save your game scores so your progress isn't lost.
  • The site carries ads and we measure how it's used with analytics and advertising cookies. You can block or delete them at any time in your browser settings.
  • We never sell or rent your data.

What we collect

If you don't sign in

We don't create an account or store your scores on our servers, so anonymous play stays in your browser. The only thing we keep is the anonymous answer statistics described below. The third-party services further down may still run, but only the ones you've agreed to.

If you sign in with Google

When you sign up, Google shares with us only:

  • Your email address
  • Your name
  • Your profile picture (an image URL hosted by Google)

That's it. We never receive your Google password, your contacts, or anything else from your Google account.

When you play

Each time you finish a challenge, we save the result so your progress is kept between sessions:

  • Number of correct answers and the total questions
  • The difficulty you played
  • The date and time

Anonymous answer statistics

For every question you answer, signed in or not, we record which flag, country or capital was asked, which answer was picked, whether it was right and the difficulty level. These rows contain no name, account, email, IP address or cookie, so they can't be linked to you. We use them only in totals, to publish statistics such as the flags players miss most.

Cookies and tracking

Analytics and advertising cookies are switched on for every visitor. If you'd rather not have them, block or clear cookies for this site in your browser, or use a content blocker; the games keep working either way.

Strictly necessary โ€” always on

  • Your sign-in session, so you stay logged in (Supabase).
  • Your light/dark preference, stored in your browser.

These aren't used to track you, and the site can't work without them.

Analytics

  • Google Analytics 4 โ€” which pages and games get played, and roughly where visitors come from.
  • Microsoft Clarity โ€” anonymised session replays and heatmaps that show where the site confuses people.

Advertising

Google AdSense pays for the hosting that keeps every game free. Blocking its cookies doesn't remove the ads; you're shown generic ones rather than ones chosen from your browsing.

What we do with it

  • To create and manage your account.
  • To save your game progress and scores.
  • To show your name and picture on the public leaderboard.

What we don't do

  • We don't sell or rent your data to anyone.
  • We don't hand your account details โ€” email, name, scores โ€” to advertisers.
  • We don't run analytics or advertising cookies if you've said no.
  • We don't store payment card or banking details.

The public leaderboard

Your display name, profile picture, and total correct answers appear on the public leaderboard so players can compare scores. Your email address is never shown publicly.

Class challenges

When a teacher makes a class challenge, we store the class name, the game, when the challenge closes, the teacher's name and email address and, if the teacher chooses to add it, the name and city of their school. The teacher's name, email and school are never shown to students or on the class board. We use the email to write to the teacher about their class challenges, and to send news about new games only if they tick the box for it (at most once a month). We keep a teacher's name, email and school after their challenges are deleted, until they ask us to remove them at[email protected]. A teacher who signs in with Google has their challenges saved to their account, so they can see them on any device. A student who plays a challenge types a first name or a nickname, and we store that name with their score, their time and a random number kept on their device (so two students on one shared tablet stay apart). No email, no account and no location from the student's device. Anyone with the class code can see the class board; only the teacher, who holds a private link, can take names off it or end the challenge. A challenge and all its results are deleted 30 days after it closes. Class challenge games show no ads.

The DodoThinks Android app

The DodoThinks app for Android collects no personal data. It has no account and no sign-in, shows no ads, and has no analytics or tracking. The games and flags are inside the app, so it does not need the internet to play. Your best scores and the number of rounds you have played are saved only on your phone; we never receive them, and uninstalling the app deletes them. The app asks for no permissions beyond internet access and vibration (a short buzz on right and wrong answers).

How your data is protected

Your data is stored in a hosted database (Supabase). Every account is protected by row-level security, which means you can only read and change your own records โ€” no other player can access them.

Your rights

You can ask us to delete your account and everything tied to it at any time. Email us at[email protected]and we'll remove your data.

Changes to this policy

If we update this policy, we'll change the date at the top of this page. We'll only start collecting new types of data with your consent.

Contact

Questions about your privacy? Email[email protected].

For teachers

Are you a class teacher?

Give your class one link. Everyone plays the same questions and you watch the scores come in live. Free, and students need no account.